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David Crary

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Omegatech UI Redesign

iphone game, UI/UX design

Omegatech is an arcade style RPG mech combat iphone/ipod game where players pit their catbot against the dreaded Brambleclaw menace sweeping the galaxy.

I was privileged to be tasked with redesigning the main GUI for the Omegatech project after some initial user feedback from GDC. I also planned out the Upgrade system and organized the FX artists.

MainImage.jpg
HNCK1986_2.jpg
 Before/After of the UI. My main goal was adding structure to unify the elements and provide as much information as necessary without obfuscating the mech action.

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